Skull and bones12/17/2023 The investigation Ubisoft chose to demo in its latest devstream told the tale of a brother and sister who both believed themselves to be the rightful heir to the throne in the coastal African region the sequence was set. Investigations are a "way to tell a story through a series of steps", and can be initiated by discovering messages in bottles, unearthing scraps of lost journals, or simply by talking to characters in the world, and will provide clues to finding a specific treasure. Watch on YouTube Skull and Bones: The Deck - Gameplay Devstream. Functionally, outposts serve as places players can trade, cash in contracts, pay off factions, and meet other players - but, as detailed in Ubisoft's latest gameplay devstream, they're also locations where they might find narrative content Ubisoft is calling "investigations". It's perhaps something of an unexpected place to return after a lengthy absence, given Ubisoft insisted Skull and Bones was "not a narrative-driven game" last summer, but it does at least give players a better idea of how the publisher is attempting to inject a bit of variety into the action.Īs Ubisoft explained last year, Skull and Bones is overwhelmingly focused on sailing and combat, with players only able to disembark their ships and explore dry land at a limited number of locations, defined as outposts. Starting with a tiny ship and a spear, they’ll quickly work their way up to commanding larger vessels and crews, managing the ongoing threat of mutiny and finding enough food and plunder to placate everyone.Following this week's announcement of yet another delay for Skull and Bones, Ubisoft has shared 30 minutes of new footage from its beleaguered pirate adventure, focusing on what it calls the game's "narrative gameplay". Set in the Indian Ocean in the 17th century, on a map stretching from the East coast of Africa to Malaysia, Skull and Bones puts the player in the role of a pirate captain seeking to make a name for themselves. Skull and Bones was also planned to be released on Google Stadia, which debuted two years after the game’s worldwide reveal and will close down for good on Jan. Whenever the game gets here, it’ll be available on Amazon Luna, PlayStation 5, Windows PC, and Xbox Series X. Then at the end of September, Ubisoft moved that date to March 9. Still, last summer, the publisher was confident enough in the game to stage a one-hour gameplay reveal livestream, and to give it a Nov. In 2021, Kotaku reported that Ubisoft had sunk more than $120 million into the project. It was first revealed during Ubisoft’s E3 2017 showcase and projected for a 2018 launch. Skull and Bones, developed by Ubisoft Singapore, originated from the well-received naval combat of 2013’s pirate-themed Assassin’s Creed 4: Black Flag. “The additional time has already paid off and brought impressive improvements to its quality, which has been confirmed by recent playtests.” Ubisoft said it was postponing Skull and Bones’ launch “in order to have more time to showcase a much more polished and balanced experience, and to build awareness.” “We believe players will be positively surprised by its evolution,” Ubisoft said in an accompanying news release. From 2020: What happened to Ubisoft’s Skull & Bones?
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